February 23, 2013 0

julapy monthly-ish [jan 2013]

By in newsletter

Hello!

I thought it might be a good idea to start a monthly-ish newsletter to say hello and let you know what i’ve been up to. It’s also a good opportunity to showcase some of the R&D / innovation work that I’ve been doing which you or your company might find useful for your own ideas.

Snake the Planet! @ Sydney Festival

Snake the Planet! was adapted for Sydney Festival’s Paradiso Bar in form of a 3 story, 26k lumen projection. MPU with help from Toby and Pete created joystick stands which punters used to control the snakes on the giant building. The architecture of the building that we projected onto was a bit bland so we couldn’t do our normal building scan, instead we took photographs of people holding up posters of the artists names performing at Paradiso and we built levels around them.

Diving into OpenGL Shaders

Shaders are a powerful tool when programming OpenGL visuals.
Here are some audio reactive metaballs I’ve been experimenting with on a current project.
It’s been a great exercise in getting my head around displacement maps and custom OpenGL lighting.

OpenFramworks

xcode_snap

The start of this year has been super busy so I haven’t contributed to OpenFrameworks as much as would have liked to, although there are some super exciting updates in the pipeline, in particular ES2 support for iOS and Android! It should be out in the next major OF release but if you want to check out the work in progress, its up on github here => https://github.com/julapy/openFrameworks/tree/ios-feature-es2

July 22, 2012 0

junior creative coder [iOS + OF]

By in ios, openframeworks

theres been a lot of interesting projects flooding in lately and as a result im looking around for a junior creative coder whos keen to dive deeper into OpenFramworks and iOS programming.

the role would be a freelance arrangement where you’d be helping me work from a studio space in Sydney on some exciting project, 2-3 days a week. the work is paid and a good opportunity to beef up your iOS and OpenFrameworks skills.

the role requires at least a 6 months experience with OpenFrameworks, XCode and iOS. experience with other technologies like processing, flash, android, html5/js/canvas, webGL, etc. are not essential but very useful.

if you are interested or know someone who is a good fit please contant me on,
julapy at gmail dot com

July 3, 2012 1

ofiPhoneVideoPlayer + AVFoundationVideoPlayer

By in openframeworks

in feb i received an exciting email from the OF team with the news that OF was brining in section leaders to look after and develop parts of the OF framework. ive been an avid member of the OF community for a number of years now and more recently doing an increasing amount of iOS work, so it was a bit of a serendipitous moment when the two came together as an invitation to come on board as the iOS section leader.

its been a good few months contributing to the OF framework and im going to try to make a habit out of documenting all the new iOS work going into it. thought i’d begin with the improvements made to ofiPhoneVideoPlayer and AVFoundationVideoPlayer as they have been pretty much re-written from the ground up in order to optimise video playback for OpenGL ES.

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November 9, 2011 2

heineken clubhouse

By in ios, openframeworks

heineken clubhouse

recently i was involved on a interesting project for Heineken which involved building a iPhone app for the 2011 Rugby World Cup. the project was headed by Holler Sydney. myself and Nathan de Vries joined the team to do the iphone build. part of the app was to create a interactive 3d game that allowed user to take live kicks as they were being taken in the actual world cup. in this blog post i wanted to concentrate just on the live kick game and go into some technical detail about the making of.

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October 22, 2011 1

meta

By in openframeworks

meta

beginning to explore volumetic rendering using marching cubes and in the process creating some 3d metaball gif loops. made in openframeworks using ofxMarchingCubes and ofxDither.

September 30, 2011 1

friends

By in openframeworks

bff

this is a animated gif piece i contributed for the fa-g.org group show. the theme of the exhibition is FRIENDS.

August 24, 2011 0

giffy meshy thingy

By in processing

grid_01

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August 24, 2011 0

holograph @ lofi gallery

By in openframeworks

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May 6, 2011 2

haeckel clock

By in openframeworks

haeckel clock

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May 5, 2011 2

nawlz effects

By in ios, openframeworks

nawlz_effects

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