flash website for tooheys extra dry, part of the 6beers campaign, winning a FWA (site of the day award).
Tags: 6beersofseparation, flash, fwa, holler sydney
flash website for tooheys extra dry, part of the 6beers campaign, winning a FWA (site of the day award).
Tags: 6beersofseparation, flash, fwa, holler sydney
at work i spend hours, even days programming the tiniest flash effects to make that website just that little more special. it is the most exciting part of the job, experimenting with ideas and seeing their visual outcome. thought id make it a habbit to post some of these effects after each project in the [...]
this is my first crack at a beat detection algorithm in flash. it works by calculating average sample energy per frame over a certain band and compares the value against the last few values stored in a buffer. if the value is larger then whats in the memory, a beat occurs. currently it supports multiple [...]
I made a little Air app the other day, needed something that could save and load my Midi settings. It particularly comes in handy when you have a Midi controller with multiple presets that you may want to switch between, nothing worse that having to hardcode Midi note values. Providing you have Red5 server running [...]
Getting Midi into Flash has always been on the todo list and finally this weekend it all came together. I started by googling different methods, all of which involved setting up some kind of Flash Server and running an application which communicated with MIDI devices, and relaying MIDI messages to flash through a NetConnection. I [...]
In this experiment I was trying to achieve natural swimming motion as exhibited by the koi. At the moment there is only one motion behaviour class, the Bezier, which means the koi move along a random, curved path. Through some easing equations I have made it so the koi burst with its initial movements and [...]
www.julapy.com/earblockboy This is a personal ongoing project, a website I’ve built to host a collection of soundscape recordings. It was also an opportunity to plug in some code based effects I’ve developed (particles and rays in the Intro).
At Cyberview I had a chance to build a framework for Slot (Poker) Games. Part of this project entailed building a reusable and skinnable component into which graphics could be easily plugged into by designers. The Slot Engine became the backbone of the Flash Slot games at Cyberview. It underwent many revisions and refactoring, the [...]
Inspired by the book, Flash Math Creativity, in this experiment I created a series of circles slightly out of sync, trailing after one another to give the impression of a slinky. Its amazing what you can achieve with some basic trigonometry. To view the final product, click here. To download the source, click here.