Archive for the ‘processing’ Category

June 10, 2008 0

life hacking with arduino

By in arduino, processing

when creating interactive digital works i always find myself wondering how i can make the interactive experience more interesting and intuitive. over the last couple of years we’ve been fortunate to have a range of gaming controllers such as the wii remote which is cheap and accessible and with a bit of work from developer [...]

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May 22, 2008 3

slit-scanning

By in processing

jelly deli from julaps on Vimeo. over the last couple weeks I’ve been experimenting with slit-scanning, a technique which works on exposing different times of a video in the one frame, making it possible to glimpse into the past and future of the video. the above is an audio reactive piece ive built in processing [...]

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May 22, 2008 0

the humans are dead

By in processing

been doing some experiments with QR (Quick Response) codes at work which are basically 2D bar codes and vaguely resemble conway’s game of life. they are convenient. take a snap of them with your mobile and the code is decrypted to something meaningful like a sentence, a link or even a clue to a treasure [...]

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April 6, 2008 6

video audio sync in processing

By in processing

i done a little sound reactive piece and while it didn’t have any problems performing in real time, as soon as i tried recording it, it got so heavy on the processor that it started dropping frames and was completely out of sync with the music. so i went looking and found a nice little [...]

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March 6, 2008 0

and going live in…

By in processing

over the last month ive been getting involved in some live visualisation at mates gigs which has been great fun and not to mention a lot of work involving endless hours of snipping away at footage. to do this ive been using a live video performance tool named vdmx5 and one that has come recommended. [...]

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February 15, 2008 0

noisefield revisited

By in processing

starting a processing project for work so been revisiting some of the old experiments. added some opengl effects into this one and it looks a hundred times better. its my very first post on vimeo and i think ill be doing it a lot more for my processing projects. its just that little bit more [...]

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June 8, 2007 0

noisefield01 (lava lamp)

By in processing

Perlin Noise has been my latest fascination, and from what I’ve been able to dig up, it seems that everyone that has been or is into processing has been through their own Perlin Noise craze. Its great, random organic motion. The applications are endless. So I dug up this source code from one of Robert [...]

June 5, 2007 1

processing template in eclipse

By in processing

I don’t know why I never got processing running in eclipse sooner, all it took was 15 minutes! I’ve always used the Eclipse IDE for Flash but it is truly another leap of what it can do for processing. The great thing about the Eclipse IDE in regards to Java (which is what the processing [...]

May 8, 2007 Off

pixelate 3d

By in processing

This is the first successful experiment that came about from playing around with pixel brightness levels. The idea was to pixelate a live webcam image into small boxes, by simply grabbing the first pixel color of each box and then applying that color the entire box. Then based on brightness level of each box, shift [...]